Friday 21 October 2016
Friday 9 September 2016
old tea stall
This was really a learning experience while making this tea stall in Maya 3D software. Ambient occlusion render in Maya using mental ray.
old tea stall textured and lighting done in mental ray
Hope you like the textured version. Drop your suggestions and critic if any. I would be happy to do the changes for the better output.
9/9/16
Saturday 9 July 2016
Friday 8 July 2016
Guillotine 3D modelling
Hi Creative Souls,
Please have a look at this BG which I really liked concept wise.
I have completed the modeling, texturing and unwrapping in Maya.
I restricted myself in keeping the poly count to less than 700 which was good experience to work.
All I need to improve is the lighting for this scene.
Until next time,
Stay Creative! :)
Please have a look at this BG which I really liked concept wise.
I have completed the modeling, texturing and unwrapping in Maya.
I restricted myself in keeping the poly count to less than 700 which was good experience to work.
All I need to improve is the lighting for this scene.
Until next time,
Stay Creative! :)
Thursday 7 July 2016
Old box modelling
Hi Artists,
Hope you all guys are doing awesome job in your professional as well as personal projects.
Here is what I was doing a few days back.
Modelling part finished and unwrapping of the same is in process in Maya 3D software and it will be soon painted using hand made texture in photoshop.
Will share the final textured renders at the earliest.
For now, see the wireframe with poly counts and ambient occlusion done in mental ray!
Catch you all soon.
Stay creative! :)
Wednesday 8 June 2016
Saturday 19 March 2016
Thursday 17 March 2016
Day 3 Sketch
I am now really enjoying the sketching for the last three days. Here is my day 3 sketch with inspiration being a broken piece of work done in sculpting by a very good artist (apologies for not knowing the name of the artist and I really want to credit the artist, if any of you know please let me know).
Thanks for stopping by
Until next time,
Keep sketching
Wednesday 16 March 2016
Tuesday 15 March 2016
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