Friday, 9 September 2016

old tea stall

This was really a learning experience while making this tea stall in Maya 3D software. Ambient occlusion render in Maya using mental ray.

old tea stall textured and lighting done in mental ray

Hope you like the textured version. Drop your suggestions and critic if any. I would be happy to do the changes for the better output.


Saturday, 9 July 2016

Cover photo 2 Facebook

It's hard to pretend you love someone when you don't, but it's harder to pretend that you don't love someone when you really do.......

Friday, 8 July 2016

Guillotine 3D modelling

Hi Creative Souls,

Please have a look at this BG which I really liked concept wise.

I have completed the modeling, texturing and unwrapping in Maya.

I restricted myself in keeping the poly count to less than 700 which was good experience to work.


All I need to improve is the lighting for this scene.

Until next time,

Stay Creative! :)

Gun Modelling

Hi Creative people,

Sharing the Gun model done in Maya which I did last year.

The unwrapping part is complete and it is in process of texturing.

Will upload the final textured renders asap.

Until next time,

Stay Creative! :)

Thursday, 7 July 2016

Old box modelling

Hi Artists,
Hope you all guys are doing awesome job in your professional as well as personal projects.
Here is what I was doing a few days back.
Modelling part finished and unwrapping of the same is in process in Maya 3D software and it will be soon painted using hand made texture in photoshop.

Will share the final textured renders at the earliest.

For now, see the wireframe with poly counts and ambient occlusion done in mental ray!

Catch you all soon.

Stay creative! :)

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